Devlog #1 Demo Version 1.1 available
Combat:
- You can use Backdash whenever you want now after getting the Asirem Sword (It will consume 1 Stamina Point).
- Heavy Slash can be performed after a Backdash (in the middle of the move) if an enemy is in range.
- Heavy Slash can now throw enemies backward. - 2 New moves are now available to unlock in the Skill Tree.
- Invincible frames have been added to the Dash now.
- Combo Meter has been added. (Work In Progress)
Enemies:
- Zombies have been improved a little bit, and they can dodge your attack sometimes.
- The “Boss” can now face both directions (Left and Right).
Level:
- We improved some areas to make them less boring, and a bit fun.
- A secret room is available in the level now.
- Edges where the player can hold on are more visible now.
- Traps do not hurt the player until he activates them.
- Visually changed the normal spikes to the deadly ones to red color.
Tutorials: - Basic Tutorials and Quick hints have been added.
Story / Lore:
- Dialogue have been fixed and improved
- More dialogue is added to give the player a bit more information about the story, characters, and world.
Bug Fixes:
- We fixed all the major bugs we had in the first version.
- You can now Load Game after closing it.
- We removed the Spirit Pet until a later version.(edited)
Files
Get Mira : The Legend of the Djinns
Mira : The Legend of the Djinns
Mira : The Legend of the Djinns
Status | In development |
Author | littleknightgames |
Genre | Adventure, Platformer |
Tags | 2D, Fantasy, Metroidvania, mira, Pixel Art, pixelgamemakermv, Singleplayer, zelda-like |
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